More Methods,
Better Agents? A Reality Check on Self-Distillation
in Agentic Reinforcement Learning

11
training methods
4
agent benchmarks
3
model sizes
132
training runs
12,124.4
recorded H800 GPU-hours

Why we did this study

As more self-distillation methods are proposed for agentic reinforcement learning, we wanted to understand which ideas are worth building on. We invested in a shared evaluation to understand where these methods help, where they struggle, and what they cost. A method need not win everywhere to be useful. We hope that making both its strengths and limitations visible helps others choose a starting point and build more reliable agents.

01 / The study

A common ground for comparison

The study addresses heterogeneous experimental conditions, reused baseline scores, and incomplete evaluation through a common benchmark spanning methods, environments, model sizes, repeated evaluation, training dynamics, and cost.
From fragmented comparisons to a shared evaluation of performance, stability, and cost.Vector PDF ↗

Abstract

Self-distillation methods for agentic reinforcement learning are proliferating, but comparisons often reuse baseline scores obtained under different experimental conditions. Direct comparisons remain limited, with less attention paid to training stability and computational cost. We compare ten representative methods against GRPO across four benchmarks and three model sizes, conducting 132 training runs and repeated final evaluation over eight rollout seeds. The results show that gains over GRPO are setting-dependent, strong final performance can mask unstable training, and additional computation does not consistently translate into better performance. This independent benchmark supports a more reliable and cost-aware assessment of progress in agent training.

1

No universal winner

Method rankings change with the benchmark and model size. Gains in selected settings do not establish broad superiority over GRPO.

2

Endpoints are not trajectories

A strong final score can hide collapse, recovery, or late regression during training.

3

More compute ≠ more progress

Equal training steps do not mean equal cost, and extra teacher computation does not guarantee better results.

Experimental scope

One framework.
Twelve settings.

Three model sizes across four interactive environments, with 100 training steps per run and validation every five steps.

Benchmarks

ALFWorld
Household tasks Success rate · 140 games
ScienceWorld
Scientific experiments Task score · 200 tasks
Search-QA
Retrieval-assisted question answering Exact-match accuracy · 3,125 questions
WebShop
Web-based shopping Task score & success rate · 128 goals

GRPO and ten alternatives

GRPOGRPO+OPSDSDARSkill-SDRLSDOCSDOVCSDAgentOPSDADRSICSDPCSD

Final evaluation uses the same fixed task sets as validation, with eight rollout seeds at temperature 0.4. All methods are evaluated without privileged teacher context.

02 / Final performance

Gains depend on where you look

No method consistently outperforms GRPO across all twelve settings. Even a strong aggregate result can coexist with substantial losses on individual tasks.

ALFWorld & ScienceWorld

Full-resolution table ↗
Original Table 2, including its caption, cropped from the paper at 450 DPI. ScienceWorld reports task score, not full-success rate.

Search-QA & WebShop

Full-resolution table ↗
Original Table 3, cropped from the paper at 450 DPI. Search-QA Overall gives equal weight to each question, not each subset.

03 / Training dynamics

The path matters, not just the endpoint

Validation trajectories reveal behavior that final rankings miss. Across 132 runs and 2,772 validation checkpoints, the study examines learning progress, peak-to-final declines, and low-performing outcomes.

Twelve panels of validation curves for eleven methods over 100 training steps, arranged by ALFWorld, ScienceWorld, Search-QA, and WebShop across 2B, 4B, and 9B models. Trajectories exhibit substantial variation in progress and stability.
Full training trajectories across four benchmarks and three model sizes.Vector PDF ↗

A closer look at instability

On 4B ALFWorld, AgentOPSD undergoes a large decline before recovering, GRPO+OPSD remains low after collapse, and OCSD loses part of its earlier gains. A final score alone does not distinguish these training histories.

Selected training trajectories illustrating collapse and recovery, persistent low performance, and late regression on Qwen3.5-4B ALFWorld, with GRPO as a reference.
Selected cases from the paper’s training-dynamics analysis.Vector PDF ↗

04 / Computational cost

What does a better score cost?

Fixed-step comparisons are not fixed-compute comparisons. Rollout length and teacher computation vary across methods, so we pair final performance with measured training time in every setting.

Twelve scatter plots compare eight-seed mean final performance with measured training time for every method and model–benchmark setting. Dashed horizontal lines mark pretrained performance; additional training cost does not consistently yield better performance.
Final performance versus net training time. All runs use eight H800 GPUs; dashed lines indicate pretrained means.Vector PDF ↗

A useful improvement must be judged by where it works, how reliably it learns, and the resources it requires.

Explore the study

Run the comparisons

Environment setup, benchmark preparation, training, checkpoint merging, and repeated evaluation are documented in the repository.

View code on GitHub

Paper figure

Open original ↗

Scroll to inspect the full-resolution image. Press Esc to close.